eatyourdirt: (5)
showing the world the bird ([personal profile] eatyourdirt) wrote2015-08-22 12:53 am

[community profile] entranceway app

Name: Shana
DW username: [personal profile] effulgent
E-Mail: shananagin @ gmail
IM: aboutblood
Plurk: [plurk.com profile] antivillain

Other Characters: Dipper Pines

Character Name: Beatrice
Series: Over the Garden Wall
Timeline: End of Lullaby in Frogland
Canon Resource Link: bam

Character History: We don’t know much about Beatrice’s life pre-show. We know she lived with her very large family and a dog, and that she probably was never very nice. Her problems started when she threw a rock at a bluebird. That bird cursed her, turning her and her entire family into bluebirds. She was ashamed of her actions and that they had caused her family pain, so instead of going home and telling them what she’d done, she fled, vowing not to return until she’d found a way to fix it.

At some point she learned that Adelaide of the Pasture had a pair of magic scissors that could be used to clip her wings and turn her and her family human again. The cost was high, though. Adelaide wanted child servants. Beatrice was willing to do whatever it took, so she agreed. She convinced herself that Adelaide only wanted the kids to do lawn work or something, though she still clearly knew that handing them over was a very bad thing to do. Adelaide was obviously bad news.

Eventually, she ran into two boys, Wirt and Greg, who seem like good candidates. After all, they’re lost and far away from anyone who would miss them. She offers them her help finding their way. Of course, Wirt proceeds to tell her a bird’s brain isn’t big enough for cognizant speech and insult her repeatedly, so it’s perhaps not a surprise that she flies away immediately when the Woodsman shows up. Or that she decides they’re perfect for her purposes.

Later, the boys run across her again, tangled up in a thorny rosebush. It’s likely this is a trick, as she offers Greg a favor if he gets her out, and the favor she offers is the one she’s been wanting to get them to accept from the start. She offers to bring them to Adelaide of the Pasteur who can help them get home. Or so she claims. Of course, she really just needs to trade them for the scissors, but she doesn’t tell them that. Wirt doesn’t like the offer, and decides to go to Pottsfield instead, and Beatrice follows them. She’s consistently creeped out by the place, which is filled with a weird cult of pumpkin-head wearing villagers, but Wirt and Greg stick around long enough to get them all in trouble. They have to do manual farm labor to make up for trespassing and hurting some of the pumpkins. While digging, Greg discovers a skeleton and Beatrice picks the locks on the ankle chains. Turns out the skeletons come to life and put on pumpkin heads to join their friends. Wirt doesn’t realize Beatrice has picked the lock initially and thinks that she and Greg have left him behind, but they come back and points out that he’s free to go too. The boys decide to let Beatrice take them to Adelaide, since it seems like their only hope.

Beatrice is quickly very impatient with the boys, especially Greg, who has a very age appropriate attention span and a propensity for singing and getting distracted. Wirt does whatever he’s told, which she appreciates, but he also doesn’t pay any attention to Greg and sometimes moves too slowly for her liking. Greg wanders off and Beatrice and Wirt come to a schoolhouse when they go to search for him. The teacher mistakes them for students and tells them to come in. Wirt’s annoyed at Beatrice for calling him a pushover, so he does what he’s told, stubbornly being a pushover for someone else while ignoring everything Beatrice tells him to do and making sarcastic remarks about it. This goes on until Beatrice admits that he’s not a pushover, and they all escape with Greg. They learn that the school’s in major economic trouble, and get the animal students to put on a benefit concert first to save it. Greg is having a lot of fun, and Beatrice chills out a little, letting Greg have some fun rather than hurrying them along to Adelaide’s house.

They get lost and go to a tavern to get directions, but the proprietor kicks Beatrice out immediately because she believes bluebirds to be bad luck. Beatrice is offended, but leaves, sitting in the barn out of the rain and trying to talk to a horse. Eventually she gets impatient with Wirt’s incompetent attempts to get directions and flies off to find the woodsman she heard in the woods and get directions herself. She screams and flies into a tree, but Wirt heroically saves her and gets directions from Fred, the horse Beatrice was talking to earlier. It turns out Fred can talk too.

They make their way to the estate of Quincy Endicott (of Endicott Teas) and Beatrice convinces Endicott that the boys are his nephews. Wirt is clearly not happy at the ruse, since he assumes Beatrice wants to trick him out of his money, but she quickly assures him she doesn’t intend any trickery: she just wants to outright steal from him. Fred the horse agrees. Wirt feels better when Beatrice explains they need two cents to ride the ferry, and when he learns that they’re just looking for a few pennies, Wirt feels better. They start trying to find change, making a mess and breaking priceless pieces of art in the process while Greg distracts Endicott.

When they hear a peacock tap the window, they think it’s Endicott coming back and quickly hide in an armoire, and even more quickly become trapped. As they find a way out, Beatrice admits she was once human but doesn’t want to tell Wirt anymore about their past, but when Wirt taunts her with a secret of his own, she tells him about the curse and why she’s going to Adelaide, though of course, she leaves out the part about tricking him and Wirt, or what the price of her cure will be, or that she already has met Adelaide. Wirt tells her his deep, dark secret—that he has a crush on a girl and likes poetry and clarinet. Beatrice is not impressed with this secret, and explains that it’s normal personality stuff (except maybe the poetry) and not particularly a big deal. Of course, Wirt quickly proves his nerdiness extends past clarinet and poetry by noticing the architectural differences in the house and realizes that they’re actually in two different mansions. They unite the two owners of the house, and in thanks, they give them the two cents they need. Greg immediately throws the change into a fountain, though, to prove that he has no sense at all.

They sneak onto the ferry, which is mostly populated by frogs, but Beatrice is feeling surprisingly morose. Wirt tries to cheer her up, but Beatrice has become surprisingly fond of the two idiots she took under her wing and isn’t looking forward to betraying them. When the frog police find them, she tries to convince Wirt to turn himself in so that they’ll get kicked off the boat and she can put off turning them over to Adelaide. Instead, they end up joining the band, but Wirt accidentally takes out the bassoon player and the frogs start getting restless. Greg tells Wirt he should play it, and Wirt immediately refuses because it’ll get them kicked off the boat for sure. Beatrice likes the sound of that and tells Wirt he can do it, telling him he can do it and that she wants to hear it. Unfortunately, he turns out to be actually good, which disappoints Beatrice. Wirt thanks her for his support, and expresses excitement that they’re still on track for Adelaide’s house, which just makes Beatrice feels worse.

When the fairy lands, Beatrice says they should head to Adelaide’s the next day so that they don’t bother her too late at night. Wirt tells her more about his attempts to woo Sara and how Jason Funderberker whisked her away. Beatrice claims that he’s a real loser back home and a hero here, and that he should stay, asking why he’d even want to go home that badly. Wirt can’t really think of a good reason, so Beatrice tells him it’s decided that they won’t go to Adelaide’s and goes to bed before he can argue.

In the middle of the night, Beatrice takes off, leaving the boys asleep. Wirt hears her, though, and wakes Greg, and they follow her. Beatrice flies to Adelaide’s house and down the flu, telling her that she can’t have the boys and offering herself in their place, since Adelaide can make her human. Before she has a chance, Wirt and Greg burst through the doors. Beatrice is horrified at having her deceit discovered, and Adelaide springs a trap on them. Wirt especially feels betrayed, telling Beatrice he thought they were friends, while Adelaide gleefully exclaims how she’ll fill their head with wool. Beatrice opens the window, letting in the fresh air that Adelaide is so opposed to, and it turns out it’s… more poisonous than anticipated since it flat out melts Adelaide, causing her to erupt into smoke. She tells Greg and Wirt that they should go, but the boys are already gone, though, the yarn tying them up cut, and the scissors that can turn her human again gone. Beatrice walks out the door, coughing and eyes watering, but the boys are far gone and she doesn’t know where they’ve gone.

At which point she’ll end up in Wonderland.

Abilities/Special Powers: Depending on how you look at it, she’s a human with the ability to fly and be tiny or a bluebird with the magical ability to talk and be self aware.
Third-Person Sample: Beatrice pushes open the door and stumbles from Adelaide’s house. Or… that’s what she expected to happen. She’s still coughing from the smoke, eyes watering, but they’re not watering enough to explain what the heck she’s seeing. It looks more like the exterior of Endicott’s mansion than anything else, but even that’s not quite right. When she looks back, up at the door she’s just pushed through, that’s not the door to Adelaide’s cottage either.

“What the…” she flips her wings, flying upwards to get a better view. No, this is definitely a mansion, and definitely not one she’s been to before. She’s used to the weirdness of the Unknown—she’s a talking blue bird, after all—but this is an entirely new kind of weird. Doors usually lead to the same places, for instance, and cottages don’t suddenly become mansions. Mansions sometimes suddenly lead into different mansions, perhaps, but that’s only in special cases.

She can’t stay here. She still needs to find a way to turn her family human again. That’s way more important than any mystery. But the scissors are gone, as far as she can tell. And so are Wirt and Greg. She keeps flying, up and up, until she lands on the roof.

This place is big. She lets out a little defeated sigh. “It’s going to take me forever to find them.” And she’s not sure if they’ll want her to find them. Wirt had looked so upset… but he doesn’t know the full story! She takes off from the roof, determined to search everywhere. She needs to find them. And then?

Then she’ll find a way to get the boys home, like she should have been doing from the beginning. Hopefully, it’ll be enough to make them forgive her, since she doesn’t know what else to try.

First-Person Sample: [It wouldn’t be unreasonable to assume that this broadcast is an accident. After all, it’s currently a very clear view of a blue bird standing on the phone and bending down to peer into the camera. She seems more interested in the thing than most animals are, but still, just a cute little bluebird, staring into the screen.]

Other people can see this, right?

[….okay, most bluebirds don’t talk. Beatrice moves back and adjusts the phone, leaning it up against something so that she can get the whole view.]

Great. I’m looking for two idiots. One’s tallish and has a red cone on his head. The other has a frog and a tea pot. They’re probably being completely useless and walking into walls without me, so if you could return them to me? That’d be just great. I’d also really appreciate it if anyone could point me towards the way out of here.

[She leans forward, eyes widening innocently.] You should know, it’s a very good idea to help out magical creatures. I’d owe you a boon! And you never know when that could come in handy.

[She hesitates and adds:]

And Wirt, Greg? If you’re here? I’m— [She pauses, shakes her head, and looks away from the camera, looking surprisingly morose for a blue bird.] Just come find me, okay?